Daniele Bonatto
Université Libre de Bruxelles.

LISA - Laboratories of Image, Signal processing and Acoustic Image Research Unit
Av. F.D. Roosevelt 50, CP 165/56 - 1050 Bruxelles - Belgium
Welcome to my journey in immersive content creation! Armed with a master’s in computational intelligence and robotics engineering, I’ve earned a Ph.D. by pushing the real-time 3D computing boundaries through a collaborative effort between the Free University of Brussels and the Vrije Universiteit Brussel. My impactful contributions in the MPEG community and the HoviTron project showcase the fusion of academia and industry.
In view synthesis, I’ve pioneered the Reference View Synthesizer (RVS), rivaling NeRF’s quality with minimal GPU usage. Another milestone is the Reference Depth Estimation software (RDE), ensuring high-quality rendering. I’ve explored plenoptic cameras, especially the plenoptic 2.0, for dynamic perspectives.
Beyond, my ventures include a real-time point cloud viewer, Gaussian processes optimization, deep learning for view synthesis, robotic bench creation, and expertise in web technologies.
For more details, please refer to my About page. Stay tuned for more innovations shaping the future of immersive technologies!
Please find a more comprehensive list of my papers in Google Scholar.
news
Feb 14, 2024 | Starting this webpage ! |
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latest posts
Jan 05, 2025 | A Tribute to Ramanujan's Genius |
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Jan 02, 2025 | Rust Workspaces |
Dec 30, 2024 | Data-Oriented Programming in Rust |