prof_pic.jpg

LISA - Laboratories of Image, Signal processing and Acoustic Image Research Unit

Av. F.D. Roosevelt 50, CP 165/56 - 1050 Bruxelles - Belgium

Welcome to my research website.

My work focuses on real-time 3D vision and immersive media, with an emphasis on view synthesis, depth estimation, and computational imaging. I hold a master’s degree in Computational Intelligence and Robotics Engineering from Université libre de Bruxelles and completed a joint Ph.D. between Université libre de Bruxelles and Vrije Universiteit Brussel. I am currently a professor at Université libre de Bruxelles, where I teach computer graphics, GPU acceleration, machine learning, and deep learning.

My research bridges academia and industry. I have contributed reference software adopted by the MPEG community and developed technologies within the European HoviTron project, advancing the state of the art in immersive displays and remote interaction.

The figure below summarizes the main research areas that shape my work.

Among my main contributions are the Reference View Synthesizer (RVS), a real-time view synthesis framework capable of producing photorealistic novel views with a very small GPU footprint, and the Reference Depth Estimation (RDE) software, designed for accurate depth reconstruction as a foundation for high-quality rendering. My work has also explored plenoptic imaging, including calibration methods and sub-aperture image extraction for plenoptic 2.0 cameras.

Beyond these topics, I have worked on real-time point cloud rendering, Gaussian-process optimisation, deep learning for view synthesis, robotic acquisition platforms, and software engineering for high-performance imaging systems.

The About page provides additional background on my research, while Google Scholar contains a complete list of publications.

news

Feb 14, 2024 Starting this webpage !

latest posts

selected publications